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What Happened to the Odds?
by C. De Graff, Editor
The Sweepstakes Wire, March 2003 Issue

Recently, you may have come across a peculiar line in the official rules of many popular online instant win games:

"Odds of winning instant-win prizes depend on the number of eligible entries received."

Huh? What does that mean?

We are all familiar with "odds of winning". From lottery tickets to in-store-on-package-instant-win- games to online scratch-and-win, spin-and-win, scratch-and-match, etc., the odds of winning are always clearly posted in the rules. Here is an example from a Maybelline promotion that recently ended:

A total of 500,000 game pieces are available to be played in the Instant-Win Game, of which 49,996 are winning pieces. Accordingly, the overall odds of obtaining one of 49,996 winning Game Pieces in the Instant-Win Game are 1:10. The Number, Prize Description/Average Retail Value/Odds of Winning a specific prize in the Instant-Win Game are as follows: (10) Samsung Digital Camcorder/$500.00/1:50,000; (250) Samsung Digital Cell Phone/$199.00/1:2,000; (400) Samsung MP3 Players/$99.00/1:1,250; (12,000) Maybelline T-shirt & Makeup /$24.00/1:42; (37,336) Maybelline Makeup/$6.00/1:13; PRIZES MAY BE SUBSTITUED BY THE INDEPENDENT JUDGES FOR ITEMS OF EQUAL OR GREATER ARV.

Let's talk about this for a moment. This promotion was actually pretty good - 1 in 10 odds are unbelievable. In fact, it is a good indicator that this sponsor really wanted to give away all of the prizes - maybe it was a sampling promotion. Unfortunately, there was potentially a major hurdle to overcome in order to give away these prizes. In order for the sponsor to give away all of the prizes in this example, they may need as many as 500,000 players to sign up - think about it, what if the five hundred thousandth game piece is a winner? Wait, the sponsor thought of that, read on:

SECOND CHANCE DRAWING: Unclaimed prizes not awarded in the instant win game (if any) will be made available in a second chance drawing. The second chance drawing will be held on or about October 8, 2002 from all eligible entries.

So, the sponsor DID want to give away all of the prizes. Well, problem solved. Of course, they probably would have preferred to give them out in the first place. Wait a minute. Could this be a case for that weird "Odds of winning instant-win prizes depend on the number of eligible entries received." line? Read on.

Today, the new trend in online instant win games are time-based odds programs. Time-based odds allow the sponsor or promoter to "seed" the prizes for even (or uneven if they choose) distribution throughout the duration of the promotion. This new design helps ensure that prizes are won, regardless of the number of players, and that prizes are available to win throughout the promotion. Older games had fixed odds (49,996 winners out of 500,000 in the example above), which often meant that many prizes were not awarded. For example, if the winning game piece was number 500,000, then you needed that many players in order to have a winner. Time-based odds have switched the promotions from having a winning card number to having a winning time. If you are there at the right time, you win!

So, if the Maybelline promotion had been time-based, they could have seeded the prize pool to have 277 winning game pieces each day for six months. This reduces the number of "necessary" players from 500,000 to 49,996 in order to give away all prizes. And, if ONLY 49,996 players actually play the game, your odds of winning are now 1:1. That is what they mean by "Odds of winning instant-win prizes depend on the number of eligible entries received." Now that's good odds!

Click here for a list of current time-based instant win games.

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About The Sweepstakes Wire

Copyright © 2003, by The Sweepstakes Wire™, http://www.sweepstakes.bz
All rights reserved.

Founded in 2002, The Sweepstakes Wire™ specializes in the development of affordable sweepstakes solutions and in providing quality sweepstakes and contests to the consumer via a web portal and monthly newsletter.

This 600-word article may be reproduced in a website, e-zine, CD-ROM, book, magazine, etc. so long as these four conditions are met: (1) It is reprinted in full with no editing. (2) The byline "by C. De Graff" is left intact. (3) The copyright information is included at the end of the article, preserving the "hot" hyperlink. (4) You email me at editor@sweepstakes.bz letting me know the URL on your site where the article appears, or the medium used to distribute the article. (Note: I do NOT allow other articles on my site to be reproduced.)

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